Illustrators, animators, engineers and much more, these artists are pushing the boundaries of interactive art and new media. Experience their work in the MOR.
Having worked with companies like Unity, Tiltbrush, GoogleVR and others, Cesar Ortega (@3Dominus) is an artist passionate about creating and designing with virtual reality. His goal is to explore how art can be used to help people and express truth.
Nick Ladd is a Canadian VR artist who creates illustrated 3D worlds, characters, and animations using Quill. He was drawn to Virtual Reality for the prospect of a brand new medium for art and immersive storytelling. He continues to discover new techniques which he shares through his tutorial platform: AnimBrush Academy.
Edward Madojemu is a Nigerian Vis-Dev artist and animator specializing in animation and game production using VR tools. Edward is interested in exploring new methods of storytelling across interactive and non-interactive mediums, hoping to bring Afrocentric narratives and experiences into the limelight.
A researcher, strategist, and entrepreneur. His time is split between West Africa, China, and northern California (where he is from) partnering with people to build new things, innovate, and explore. He does this through action research, design, and a variety of creative media.
A German creative technologist focused on VR and AR. Vladimir Ilic (VRHUMAN) is researching the boundaries of the human experience with projects like the Artifacts Piano Bar. Blending realities and art with VR tools like Tilt Brush and Oculus Medium he works towards forming strands and stories that connect humans.
Bastiaan Hooimeijer (Naam) is a self-taught 2D / 3D / VR artist / designer / animator / director / developer from The Netherlands. He's fully committed to using VR as a new tool, medium of expression and, more essentially, world-building. He's currently working on A Piece Of The Universe, a personal diorama made in VR, for VR.
As a software developer, Zach has a particular focus on design, interaction, usability, and user experience. Having worked exclusively with 3D input devices and VR/AR for several years, his most recent project is a VR app for making music and designing instruments, called EXA: The Infinite Instrument.
Mez Breeze crafts XR art, VR and AR experiences, games, experimental storytelling, and other genre-defying output. Her award-winning works reside in Collections as diverse as The World Bank, Cornell’s Rose Goldsen Archive and the National Library of Australia.