Illustrators, animators, engineers and much more, these artists are pushing the boundaries of interactive art and new media. Experience their work in the MOR.
Mike Murdock is a Director working in Virtual and Augmented Reality. Originally from Wisconsin, his work explores the balance between natural and virtual worlds, often with ironic and comedic overtones.His work has been shown worldwide including Sundance New Frontiers, The World Economic Forum, Tribeca, and South by Southwest.
Bastiaan Hooimeijer (Naam) is a self-taught 2D / 3D / VR artist / designer / animator / director / developer from The Netherlands. He's fully committed to using VR as a new tool, medium of expression and, more essentially, world-building. He's currently working on A Piece Of The Universe, a personal diorama made in VR, for VR.
A sound designer with A Shell in the Pit Audio who works on whimsical indie games, Halberstadt is fond of storytelling and recording everything she can to create organic soundscapes. Outside of sound she enjoys installation art, video editing, and writing.
Marilène Oliver works at a crossroads between new digital technologies, traditional print and sculpture, her artworks bridging the virtual and the real worlds. Oliver uses various scanning technologies, such as MRI and CT to reclaim the interior of the body and create artworks that invite us to contemplate our increasingly digitised selves.
The sole developer behind the VR GPU particle fluid simulation toy known as Chroma Lab, Tann is motivated by his interest in GPU compute and VR which enable him to create surreal experiences that would otherwise be impossible. Sean is currently working in the UK as an electronics engineer.
Anna Zhilyaeva is a French/Russian artist living in the south of France. As an eternal pilgrim, she feels very good in any part of the planet and consider travel as the most important part of her education. The amazing and endless possibilities of Virtual Reality are the reason she is now working almost exclusively as a VR artist, mainly through live performances and mixed reality video.
A researcher, strategist, and entrepreneur. His time is split between West Africa, China, and northern California (where he is from) partnering with people to build new things, innovate, and explore. He does this through action research, design, and a variety of creative media.
TheSabbyLife (aka Sabby Lighf) is an American born artist with a background in acrylic painting who now paints and performs in virtual reality internationally. She completed the 365DaysOfTB daily challenge to create new Tilt Brush art everyday in 2019 and has inspired others to participate in the YearOfVRArt challenge in 2020.